Mar 19, 2024  
2020-2021 Undergraduate Catalog 
    
2020-2021 Undergraduate Catalog [ARCHIVED CATALOG]

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PSY 242 - Psychology of Video Games


Description:
This course outlines many foundational theories of psychology within the lens of video games. Students will examine psychological concepts present in video games and how knowledge of psychology can improve the gaming experience. Course will be offered every year (Fall, Spring).

Credits: (4)

General Education Category: K6 - Individual & Society

General Education Pathways: P3 Perspectives on Current Issues

Learner Outcomes:
Upon successful completion of this course, the student will be able to:

  • Examine and evaluate the way video games (and gaming broadly) influence how humans feel, think, and behave
  • Apply critical thinking to analyze the role of community, gender, & culture in games
  • Demonstrate how psychological research has contributed to developments in games
  • Recognize the social, political, and ethical implications of advancements in games
  • Formulate questions that can be addressed through scientific solutions
  • Utilize quantitative reasoning and critical thinking skills to understand information sources and address the credibility of such sources

Learner Outcomes Approval Date:
12/21/17

Anticipated Course Offering Terms and Locations:



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