Apr 17, 2024  
2018-2019 Undergraduate Catalog 
    
2018-2019 Undergraduate Catalog [ARCHIVED CATALOG]

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CS 441 - Computer Graphics II (Put on reserve 9/16/17)


Description:
Advanced graphics in 3-D with vector tools. Topics include: transformations, affine transformations, changing coordinate system, drawing scenes, modeling shapes, solid modeling, and smooth objects. (Put on reserve 9/16/17. Will go inactive 8/24/2020.)

Prerequisites:
Prerequisite: CS 440.

Credits: (4)

Learner Outcomes:
Upon successful completion of this course, the student will be able to:

  • Properly use vector tools in graphical systems.
  • Discuss the concept of object transformation.
  • Describe and apply 3-D affine transformations in computer graphics.
  • Describe and apply techniques necessary to change the coordinate system in computer graphics.
  • Ability to build graphical systems that draw user and application required shapes.
  • Ability to draw 3-D scenes with Open GL tools.
  • Describe methods for decomposing affine transformations into basic geometric operations.
  • Describe and apply the elements used in defining operations
    • Solid modeling with polygonal meshes, 
    • Polyedra and Nonsolid objects,and smooth objects.
  • Ability to build graphical systems using Open GL.
Learner Outcomes Approval Date:
11/04/04



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