Mar 29, 2024  
2017-2018 Graduate Catalog 
    
2017-2018 Graduate Catalog [ARCHIVED CATALOG]

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COM 556 - Convergent Gaming Research (Put on reserve 9/16/16)


Description:
This course is a comprehensive look at the use of games in research and methods of researching the games industry. Students will supervise undergraduate research teams, develop unique research agendas, and test research methods in virtual worlds. (Put on Reserve 9/16/16. Last taught in 2013. Will go inactive 8/24/19.)

Credits:
(4)

Learner Outcomes:
Upon successful completion of this course, the student will be able to:

  • Learn to use research methods appropriate to studying online and pen and paper games.
  • Learn to develop theories on behavior associated in a game, or behavior that can be tested with games.
  • Learn to create research instruments to test theories.
  • Learn to supervise research projects and to conduct peer review of the works of others.
  • Develop an understanding of how to write research outcomes.
Learner Outcomes Approval Date:
2/11/10



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